garbage collection in bgt
Hi,
While running the profiler provided by BGT, I got the following warning:
On 4 occasions during the execution of your script, the garbage collector had accumulated so much content so that it was forced to run a complete cycle
to prevent an overflow.
My script ran for about 10 seconds before I exited. Should I be concerned that 4 garbage collection cycles happened within a short time? I only had a few
objects in the game world for testing.
How can I figure out where the circular references are occuring?
Edit: I just tried leaving my script on for about a minute, and it reported 41 garbage collection cycles.
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