Re: Super kolkhoz, public alpha released!
I very well know what alpha phase is, been part of several beta teams. Sadly, an alpha is not what i'd call this one. This game to my mind, could be called "a multiplayer test object". Think about it: what is the sence of a client staying online all the time without anyone having to do anything. What is the sence of having sweets if there doesn't seem no apparent use for them. Who the hell will gain level 10000 if after eight hours of gameplay you land on level 30. It is to be expected that alphas contain bugs, have things that aren't finished yet etc etc, but this is stretching it way too far. Just my point of view. If you don't believe me being part of several beta teams, ask around on the forum. In short order I was, and in some cases still am, one of the people testing:
Mysteries of the Ancients
Entombed
Cloning Malice II
Apronic productions (no disclosure wich ones)
and a screenreader.
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