Re: VGStorm Presents Manamon, a new fully featured RPG!

Some
spoilers

1. The three mythical dragons are only available after you beat Master Stadium.
2. Catch a Wormer instead of a Globular, then at least it can use Bug Bite and Venom Shot while it levels. I think it becomes Skirial at level 15 or 16.

The exp trick
1. Capture Irroadium in the post-game (use your gammanet for this, it's just easier).
2. Stick an exp pal on something you want to level.
3. Go to the trail in the postgame reached by climbing the tree in Brightwater. This trail has wild Terruffalo, Wizzell, Fyrate, Meterosier, Recobrah, Thundron, Tigrath and maybe some others.
4. Use Wing Slash on Thundron or Dragon Fang on Wizzell until Irroadium's health is very low. You'll have to play with this carefully because it's possible to kill yourself.
5. Find a mon that will die in one hit to Oblivion Slash. Use it. Irroadium will die, the target mon will die, and it will ask you which manamon should be substitu ted in. Bring in the one with the exp pal. You can get up to 18000 exp this way.
You don't have to lower Irroadium's health right away though. You can wing slash and dragon fang other stuff to get some passive exp while you wait for the right manamon to show up.

To the person wanting suggestions:
1. Teddiburn/Merembear might do better than Flammerick. Flammerick will get Scourge Tail eventually, and Blaze Rampage, both of which play off his less-than-awesome attack. He gets Flame Blizzard way, way later.
2. Bergan can evolve two different ways. Arctana has decent special attack and is quite fast. Deciced has good attack and defense, but is a little slower and its special defense is a bit lacking.
3. You might try a Hydrake. They're available in the jungle. I'm not entirely sure about their stats, but they're grass-water-sound and get some good moves, like Power Leaf, Power Kick and Battlecry. Also, the move Death Cry might be abusab le. I have never ever seen a manamon switch before, and Death Cry is like Perish Song in pokemon. Kills the user and the target in three turns. So you could always use it, attack for two turns, then switch and watch your foe die. Kind of a cheesy way to win, but yeah.
4. Eagawk/Martiagle beats the hell out of Owlex/Fowlecher. Fly hits way harder, Martiagle's attack is through the roof and it's faster. It also gets Batter Branch to smack rock types around a little. It probably won't save your bacon entirely but it does mean it's not helpless against rocks.
5. Fingon learns Suffocate, which I'm reliably told will shut down Irroadium's healing. Another notable user of the move Suffocate is Wizzell, who has the added benefit of resisting fire and dragon, though it does get a shadow weakness and is kind of frail.
6. So far, Lionatar has my vote for best ground type. Still haven't tested Terruffalo or Lamgurk, but from a cursory look, neit her comes close. Those two might hit a bit harder than Lionatar naturally, but they don't get the type coverage or the support moves Lionatar does. Battlecry+roar+slash is lovely.

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