Re: VGStorm Presents Manamon, a new fully featured RPG!

Yeah, I still do. I think I'm gonna have great fun going much more slowly and actually writing everything down.
And agreed on Irroadium being very angry. Haha.

Okay, guys. I just want to give some info about the guide. What you're gonna get, and what's going to come later, and what you're not going to get.

What to expect:
General directions from place to place
Specific directions if things are confusing
nonspecific tamer information for regular tamers (I'll tell you what level and what manamon, but that's it)
More specific info about boss tamers (I may not include every single move but I will talk strategy where necessary, and caution you of moves to watch for)
rough ideas on where to go and what the story's doing; I will keep this as largely spoiler-free as possible, but it's a guide, so you're going to get a few spoilers here and there
Rough ideas on manamon themselves; I will discuss not able moves and stat distribution in nonclinical terms when an available manamon is introduced

What you shouldn't expect
Exact walkthroughs for every single area, right down to the very last step
The location of everything - I'll try, but I'm not perfect
level-up move lists for every single manamon (this may happen in time, but it is not my focus at all)
Shop lists (if you're in the right city, I'll tell you roughly where the shop is, and you can look for yourself)
The dialogue of every NPC, including tamers; let's be honest here, about 85% of the dialogue is utterly pointless and doesn't help anyone

What may come later
More manamon info (there are 158 of them, and I've played probably with less than two-thirds of them)
More moveset info as it becomes available
More hidden items/special rewards as they are discovered

What I'm thinking of doing is having a public dropbox link and jus t hosting a folder with a text file in it. I might later separate the guide into separate documents for move lists and the guide itself. I'm not sure. I will keep a sort of "manamon spotlight" feature in the guide itself so you get a glimpse of new things available when you find them.
It's just going to be plain text. I'm here to provide info, not to pretty it up with all kinds of sparkly fonts or centering or whatnot. I will try and use unique search codes for a given area so that you can use the find feature to hop from one place to the next.

Any questions? Concerns? Suggestions? I'm all ears.

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