Re: VGStorm Presents Manamon, a new fully featured RPG!
That's what I figured. I was just wondering if there was any logic at all behind the choices or if basically it was mostly decided in the name of balance, not wanting to leave many types taking mostly neutral damage. I personally think holy is practically useless, because almost everything it's super effective against is also super effective against it, and it's got a ton of things it has type disadvantages against. White lance is pretty sweet when you can get it off, but excluding sacraloon, holy types seem to be major glass cannons. Shame, since Palador was shaping up to be my favorite manamon in concept. But his lack of interesting fighting moves, the fact that his weapons are just decoration, and especially his final form have relegated him to my TransPortal.
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