Re: make unity 3d accessible
Hi frastlin,
Yes, I'd love to join the project.
I also added something that will monitor the console and speak up when there is a compile error, reading out the name of the script and the error message itself.
The code also monitors any attempt to enter Play Mode. If the game cannot be started, because there are compile errors, it will read out a message. That way the user isn't left in silence, wondering what is happening.
This currently only works with NVDA and uses Microsoft SAPI as a backup. I couldn't get Tolk to work with Unity properly yet.
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