Re: Any story driven muds?

In terms of Frandom and  story, it isn't so much that Frandom doesn't have a story, as the direction of your ultimate goal of being a wizard and finding out about your dream isn't quite as emphasized through the series of riddles you solve.
One thing which might help make things feel a little more progressive might be simply learning a bit more of the world and your own place in it with the ongoing oracle quests, eg, recieving a vision of some aspect of Frandom when you  solve one of the oracle's riddles, or having the oracle mention some aspect of Frandom's lore, it's history, theology or geography to you when you solve some of the riddles or acquire spells.

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