Re: It's time to duel! Text based Yugioh is now available in English

Yeah, you guys can now ignore my previous post, I managed to solve the problem!
Namely, before I was instructed to type -duel, I was messing with the MushZ-client options and settings, and probably changed/altered some of them, that was causing the issue...normally after unzipping the sound-file again, by overwriting the old directory and files, everything works just fine, meaning according the instructions given to me here!

So I can finally access the game, and I already even constructed a deck in it...it's just pitty I couldn't find an opponent for my very 1st match, 2 guys kept duelling, and I kept challenging the one who remained idle, but no response...so after a half an hour of waiting I just gave up!

Man, how I miss Hearthstone, where one could duel with another player after only a few seconds delay...

Anyway, the gameplay itself is quite clearly explained in the manual, so I doubt I will have further issues with it.
However, I still ha ve a few questions left about the game in general:

1. What is the actual quantity limit of cards in a deck? (in case there exists one)
Namely, I added over 100 cards to my 1st deck, just to find that out, but the deck was still not filled.
)I do miss Hearthstone with its strict card-limit of 30 per deck)

2. Are there always this few people present on the game-server, or there are periods of day when it is significantly more "alive" and active?
)as for myself, time-period is totally irrelevant, I have all the free time of the world...)

3. Is there a way to spell the nick-names ofpresent  players with my screen-reader?
(they are often not obvious enough to guess, in many cases it's pretty hard to figure them out correctly, and that is required when challenging a present player for a duel, and even for watching duels of others, not to mention recognizing the capitals in nicknames...)

4. Is there a chat during the gameplay too, and if so, what is it's command?
(I am quite sure I will need it in my "newbie-player" period pretty badly, until I "get the grip" of the game, asking my opponent for some patience till I make my decisions and move)

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