Re: Fund the Future of Accessible Gaming
camlorn
I did post a topic in the general section on Libaudioverse
http://forum.audiogames.net/viewtopic.php?id=21579
I hope you can produce a small demonstration demo showing how games sound better in 3d.
I know David Greenwood spent a lot of time getting the sounds in Shades of Doom to sound like they did using DirectX .
Something as simple as a type of super egg hunt where you walk around a grid picking up sound producing eggs would demonstrate the way it works. I did this using the GMA game engine and called it Super Dog's bone hunt wher my dog walked around the yard picking up and eating dog bones.
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