Re: An attempt to revive Swamp campaigns

Thanks for the links.  I tried out the custom maps mode, the issue I had with that is that it does not allow access to the shop.  The shop just remains empty as far as I could tell.  I just made a script that essentially functions as a more personalized custom map that at least adds all the ammo types to the shop and that randomly spawns items.  It is hard to get the item spawn ratio right though.  I think making games balanced is hard.  I often wish I could code so that I can put my ideas to good use, but I think I would have sucked at balancing things out.

I think it would have been really cool if someone made a MOBA map for swamp that kind of functions like a cross between Smite, Dota and overwatch.  It could use Zombie hordes as creeps that let you gain experience and you would have to constantly defend your towers and protect your base having several different abilities for different characters allowing for healers, tanks, nukers/ganke rs etc.  In true Dota fashion you would only need one map, but a lot of characters, abilities and items.

I played a bit of The Killer beta yesterday and I played Red Spot for about 2 minutes before deciding that it is too overwhelming to even start figuring out how it works.  These games function like free for all shooters.  I would love to play something more team orientated.  Playing in teams might also motivate long time players in helping out noobies instead of just taking advantage of their ignorance.

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