Thinking about hosting Blazing. Anyone interested?
Hi all.
I'm thinking about hosting one of Aprones awesome small web browser games called The Blazing. I have actually thought about doing this since the start of Januarry, but I have some technical issues, which I've tried to solve, and finally give up on doing so.
Therefore, if I host the game, you need to understand that their will be some technical issues and big downsides, which will result in a lot of downtime periodes. If I'm going to host the game, it will run on my private computer which is being used for a ton of things. That means the server won't be able to run when I'm taking the computer with me when traveling, if I need to restart the computer, if the virtual machine don't run or if I accidentally close the server by mistake. my question is: Are you willing to tolerate that?
So, what is Blazing? Here is the description, written by Aprone:
Blazing is specifically designed for people who may want to spend a few minutes on a game, here and there, while they're out at work, school, or elsewhere. The game works on iPhones, Android phones, iPads, Android tablets, and even computer browsers. It has been noticed that using Safari on iPhone tends to continually disconnect the player, so using the google app instead seems to be the easiest solution.
Blaze can be though of as a cooperative multiplayer board game. Create your character as a warrior, ranger, or a mage. Roll a dice to travel along the path into the wilderness, battling creatures and finding gold along the way. At specific spaces you land on, you are given the option to end your adventure and start a settlement. This is where the cooperation comes into play. Making a settlement causes you to start back at the beginning, but the settlement stays on that space forever, and serves as a safe place for other players to land on. Anyone who lands on a settlement can buy health potions and upgrades, making them essential to help future explorers survive greater distances.
Players can see who has made it the furthest, and who has helped the most players with their settlements, giving people a few ways to try and make a name for themselves.
End of description.
But, there is more... This is just the original game. Aprone have designed the game so people, the host, can make multiple versions and customize the game. We can create new enemies and other things, and this is where the cool part comes in. So my idea is:
1: Let the original version run as it is for peoples enjoyment.
2. Make multiple customized versions, where people can help by suggestions and ideas in other topics I will create in the future.
3. Translate the game into more languages. Or, translate the enemies and other things which we can customize, because we can't translate the whole interface.
So, what do you think about this? Should I give it a try and set up something playable? If I do that, then please remember the downsides to this.
I'll gladly go into more details about my technical issues, but my point is if you find it worth it with this unstable solution or not.
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector