Re: Piglet/Python Audio Tips?
Thanks for the quick replies.
I skimmed through the documentation for Live Audioverse, and it looks like something I could work with.
I'm a bit confused as to how I get it working with python/pyglet though. I'm assuming you can't simply install it with pip like you can with pyglet?
Additionally, how do you get your game working without any graphics? Looking through the tutorials for libraries like pyglet and pygame, it seems as though you need some kind of sprite/pixels on the screen to handle events like player movement and collisions. Is this all done through pyglet somehow, or with Live Audioverse?
Thanks again,
Appreciate the support.
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