Re: Piglet/Python Audio Tips?

CAE_Jones wrote:

The tutorials spend a lot of time on graphics because they expect a sighted audience. The graphics are output, though, not part of how the game works behind the scenes. Audio is similar: the workings of the game are not the graphics or sound (or haptics if anyone ever goes there); those are just methods of communicating what happens to the user.
A lot of 3d engines blurr the line between graphics and mechanics, but those sorts of engines leave a ton to be desired in terms of accessibility ATM. Pyglet and Pygame support graphics, but you can ignore them if you wish.

Thanks.  This cleared a lot of stuff up. 

Still a little confused as to how you get libaudioverse to work with the mechanics that you've got for your coded in pygame though.

_______________________________________________
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : ultradude306 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : ultradude306 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : ultradude306 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : ultradude306 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : ultradude306 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : ultradude306 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : ultradude306 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Blademan via Audiogames-reflector

Reply via email to