Re: Metal gear solid: playable or no?
Yes, and I agree on certain games you don't need a step by step.
However, on a game like metal gear solid, where there are no audio cues, I think it's necessary. If you were playing an audio game, with proper audio cues, then you wouldn't need a guide at all.
I absolutely agree, exploration would be the way to go.
However, with metal gear, it's more difficult playing like that. Since you don't know what to do when, since you have no clue where anything is at all. Minus the walls.
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