Re: Let's Build an RPG!

Ah, thanks for clarifying. Python has encryption libraries, so it is definitely possible to make it harder to get to sounds. In regards to switching to another language, the more low-level you go, the more harder it will be to reverse-engineer the game. But using something like C++, from what I've heard and red, is not an easy task. Your best bet is probably to just use encryption in python, and use a name/key system for the game. People who will crack your game would probably not buy it either, so the time spent on securing the registration system will most likely not get you much money in return

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