Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike

Hey everyone, so you probably noticed that development has slowed to a crawl temporarily. This is because I got a really incredible (temporary) new job, doing sound and voice dialogue for an upcoming software exhibition in my city.

It's bad in the sense that I have almost no time to devote to Lost and Hound, but it's good in the sense that I have a job and I'm able to support myself much more easily.

I will soon be putting in full time work on the weekends, to have it ready for PAX Aus.

The upcoming changes involve a scent trail that is much easier to follow. I double the scent trail, and made the doubled version much smaller so now it fades from nothing to a slightly louder scent trail in a much easier way - you can really figure out which direction the scent trail goes in much easier.

I exhibited the game at a local games and art playtesting/viewing night, and people loved it. They were all sighted, and they all really, really struggled but enjoyed the struggle, as using hearing to deduce information almost exclusively was new to them.

More coming SOON!!!

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