Re: Warsim, text based randomly generated stratogy

Yes, no problem. But I completely forgot to explain the 2 3 bug in the throne room, so let's do this first. For example a man is accused for a crime. The game reads all possibilities you have. You choose 1 to let him explain himself. than you ask your guard. After that, you get the selection. The game says 1 execute this bandit scumm, 2 3 without telling what 2 and 3 are doing again, do you understand the point?
About things that could happen, hmm. Maybe you watch some people torturing others with descriptions, so the brutallity is grafical. You could spot even brutal fights, not only brawls. Some evil Kills, for example a vampire bites someone and drinks the blood. Other creatures could eat people. In some scenes, blood and brain could splatter on the flor and such things, everything that could help to get a feeling how evil someone is, but more personal, not only from books. Some could be just killed with knifes and such or theier skin is wrapped off or such. Not in each area, ofcourse but in the evil and wiolent ones there could be even more brutallity. In mysterious areas, you could encounter ghosts, in others people disappear seemingly for no reason. Or people are mysteriously killed and that happens more often. That could be things you encounter and explore what's behind that, or areas wich are cursed and there are mysterious Sounds and strange things going on and your expedition could try to find the reason. I know this is no horror game, but as some horror creatures and elements get into some areas, something like this could fit. Maybe even in abandoned buildings. And I think mystery, scary things and a bit of gore fits into such a game where you have so much to explore. Hope you understand and maybe get some inspiration out of this post.

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