Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
honestly I love the game and think navigation is fine the way it is once you get used to it the only time it's become a problem is the graveyard I love being able to make custom beacons they've been a big help though using them in the graveyard I find hard because the tombs are so closed together. I love the game in general , and more so the fact that guards walk in and out of buildings and even walk around inside them and such
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