Re: Blog post: Why does BGT get bashed?
@10 you are absolutely right about Electron. I definitely didn't compare that part of the two, I just find it somewhat funny that BGT is supposedly compiled and generates 800kb executables.
As for your other point, BGT may be a starting point right now, yes, but part of what I aim for is for the process to create games in something else to become much more straightforward. Again, as I said at the end of my post, BGT is by far not the worst we have, and yes, I agree that you don't need much more for simple games. But I don't think it should be much more than that, a starting point to introduce you to basic concepts and let you move on to other things. I think we, as developers, should, in a way, strive to show our users the capabilities that current technologies have when they may make playing experience more enjoyable, and yes, I realize this last sentence may possibly ge me more bashing than the whole entire post.
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