Re: Blog post: Why does BGT get bashed?
@CAE My biggest problem is that the audiogaming industry is already a few years or even decades behind. I am of the opinion that, if we have the option to use something newer, better, and more supported, it should be taken. Yes, BGT may be a decent way to make a few first projects, but we are limiting ourselves. Not everyone needs what other languages may offer, but many people who make more complex games find themselves wanting feature X that is not practical to implement with BGT. Once again I will say that I do not think JS is the only right approach, just as I think that BGT is not the most horrible one. If it has achieved this popularity it must mean it is good in some way. I am simply trying to outline its many issues and the reasons why I would definitely consider at least taking a look at other options. I am liking the JS approach more and more, and I do understand that right now it is quite a mess to set up, especially on Windows. If people agree with me, however, I am willing to write an article and possibly a few scripts to make this process much easier and faster.
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