Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
SPOILERS for Graveyard
You need to get through that door to access one of the stones. But there is one that is almost rediculously easy to find.
@Joseph, thanks for publically explaining your logic about quests. I personally see exactly where you're coming from, but I think right now it leans too much towards being criptic rather than walking the line between the two.
SPOILERS AHEAD
Especially for quests like Laying Down the Law, it's easy to miss those camps without any sort of hint where to go and not knowing if you've found one before or if it's your first time visiting. The hints about listening for the fires make sense, but I would think a ranger who spends most of his time in the woods like Mathias or a hunter like Jonathan would be able to give just a bit more direction, short of telling you where the campsights actually are.
SPOILERS END
I also wouldn't mind seeing a completion list of some sort for quests and gathered items. More of a gimic than a necessity, but would be cool to have. ONE MORE SPOILER
Seems like there's a lot of hype about the sword of Edros Mai... I'm now curious. Does it appear in a random spot or somewhere specific? Would be curious to get my hands on it and I haven't come across it yet, unless I'm looking in the wrong place?
SPOILERS END
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