Re: Redspot, blood and paril. First public beta released!

Hi,
It's been a long time guys, but figured I'd resurrect this topic with info on the update me and Sam just released. It is my hope this will allow for a better gameplay experience for those who are interested in getting a couple quick kills and logging off for the day.

If you had been reading the other topic, you would've heard about the killingground, the highlight of this release. I've pasted the MOTD below, which should hopefully give a concise
enough description.

new as of 2/7/17. Adds killingground as a replacement to the newbie flag. Upon login, you'll be placed in a much smaller map that disallows bases, as well as caps health at 5000 and shields at 50. The point of this is to provide separation between players with high and low stats. To go to the battlefield at any time, type /battlefield and you'll be teleported. to check players on each map, /battlefieldplayers and /killinggroundplayers. If on a team, type /teammap battlefield or /teammap killingground to automatically spawn on that map. note: As of right now, this feature should be treated experimentally. If you find issues, don't hesitate to contact an administrator or developer. Makes hand grenades have timers to prevent some spam. Player data should now save on server crash. Added an item, the shield_extracter, to transfer 10 shielded shots from you to a extracted_shield. Added two new guns, the CRT42 and STP106. Added some new combos, 6456=ass_kick, 727=choke, 7589=double leg face stomp, 113=shove, 122=left hook, 322=right hook.

If you have any questions, suggestions, all that, let us know

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