Re: game development: sounds/music

Freesound is indeed a good resource. Soundsnap is also very good but it is no longer free. You can listen to previews of sounds though, and most of the previews are mp3 128 K, and are decent 128s at that... so you could just record and use them. It isn't very legal, but the sad truth is, it wouldn't be easy to spot. I'm not encouraging illegal behavior by any means, just putting out all the options. And yes you could go the p2p route and yes it wouldn't be easy to spot from the average end user's experience, but it would be easier for you to get caught. We all know how illegal that is, so either stay away from that, or do it carefully and don't make a habit of it.
You can also try findsounds.com, if you need sounds in a pinch. The quality is pretty terrible though, depending on what you're looking for. Most sounds that it'll find will probably be from the 90s back when people would just put stupid sounds on their personal site just to h ave fun with. Nowadays I think that's a dying trend, not sure though. I'd bet that a fair amount of the sounds that Findsounds will give you were either from old games or old movie clips. People liked to share those back in the day if I remember right (I wasn't computer literate at the time to know for sure.)

URL: http://forum.audiogames.net/viewtopic.php?pid=161936#p161936

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