Re: an interesting article about accessibility in virtual reality

Mainstream engines like Unity, Unreal, Doom, Blender, etc. are not generally accessible to develop with. But, if your planning on directing a team for PC/VR, then the Unreal engine isn't a bad choice. As connor142 touched on, it would probably be a good idea to come up with a Design or Technical Document to tackle [The Door Problem] before you start hitting the funding pool and putting a team together. Having a general idea of what the game is supposed to be, whats in the game, how it works, what players do, etc. will cut alot of time out of development, and thus save you money. There may still be a few bumps and changes along the road if some parts of the design conflict with others, better ideas come along, or with unexpected complications during development, but having a design ready really helps.

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