Re: why developers should port their games to the Mac
So here is a very good question:
Why has only RS Games and Sound RTS, made native Linux games?
Is it really that hard porting games over?
If creating in Python it should not be that dificult... BGT on the other hand doesn't have native "Linux" support of course. Nor Mac for that matter...
And um ya can't use "WINE" for "everything...
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