Re: Thoughts On Accessible Gaming, Via Chrome OS And GNU/Linux

What about cyclepath?
If cyclepath works, which it probably will, then the way to get this done is to get people to use _javascript_ and electron. Or python, but that will still require more work to be done for cross-platform games. If adoption is to be boosted with new devs, an audiogaming guide will greatly help, since the bgt language tutorial is so streight-forward compared to something like learning electron. Bgt also works for just about everyone, since you either use Windows or learn to use wine if you don't use Windows, **provided** the game is not very complicated (3d audio won't be coming to bgt cleanly). Not many people are willing to do the work though, including me.

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