Re: AppleScript and Game Development

Indentation is required in Python.  It is not optional.  Camlorn_audio is primarily C++, which doesn't require it.  It is still very worth having in your code, for at least two reasons that I can think of.
For jaws, I believe it's in text processing.  There is a specific option for indentation indication.  It is not just increased punctuation.  Beware, for jaws is buggy and generally not worth anyone's time, and will sometimes go all flaky.  Specifically, at least in 13 and earlier and for some editors, once you get to the bottom line of the current window, it stops announcing only indentation changes and starts saying, in its super fun high-pitched voice, "4 spaces" or what-have-you before every line.  It's supposed to only announce it when it changes, which is useful; the alternative is much less so.
Edit: For NVDA, this is in NVDA Menu>preferences>document formatting>report line indentation .  if you prefer, nvda+n, p, f, i, space, enter (with practice, that key sequence takes less than a second, and indentation indication isn't something you want on all the time).  Recall that NVDA is written in python by blind people using NVDA; it should not, therefore, be surprising that this feature exists.
And I'm pretty sure I saw one in window-eyes, and VO may or may not have it-you'll have to poke around in its settings.

URL: http://forum.audiogames.net/viewtopic.php?pid=164277#p164277

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