Re: Scramble request

@33, you were pretty much implying that. There is absolutely nothing wrong with a game being paid. By posting what you did, you implied, directly or indirectly, that there is a problem with games being paid, and, by extension, games shouldn't be paid, owing to the fact that people under 15 usually don't have money or are very limited on their spending (which is very reasonable and understandable), people not having PayPal in their country, or people who have to pay extra because of currency conversion. Here is the problem with both the second and third points: most people who sell games have to use PayPal. That is a fact. And there is a good reason for it. By far, PayPal makes the process of becoming a merchant very easy. Is it the best idea? Yes and no. Yes, because almost everyone has a PayPal account, and no, because its not available in some countries. But let's look at the (popular?) WooCommerce plugin for WordPress that lets you create your own online store: in total, it supports a large range of payment processors, including Stripe, Amazon Pay, PayFast, Square, PayPal (PayPal checkout and PayPal Powered by Braintree), Authorize.Net AIM, PayPal Pro, Authorize.Net CIM, FirstData, Sage Pay, and eWAY, and probably more. All of these have one big issue though -- its hard to manage all of these! The logical option would be to set all of these up and manage them, but damn, 12 payment gateways! And all of them require varying amounts of info or may have manual verification or other strange things in the process. It would be a nightmare! So, to minimize the amount of work people have ot go through, most companies set up 1 or 2 gateways for entering debit cards on the site and processing it or using something like PayPal. There are those that set up more, but 1 or 2 is usually the most common.
So, instead of complaining about how people suffer under-15 spending limits, don't have PayPal in their countries, or have to deal with conversion rates, why don't you find a solution to the first two? Or at least encourage people to broaden their horizon of payment gateways a bit. Conversion rates are impossible to eliminate, unfortunately. That will always remain and all you can do is put up with that. That's economics at its finest.

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