On the rewrite of Oh Shit

Hi guys,
When I first wrote Oh Shit, it was literally a boredom filled Saturday night wherein I just decided to write a little game because I had nothing else to do. I did not expect people to really like it, or even pay it any attention whatsoever. I was thinking I'd post it on the forum, get maybe 3 "oh yeah cool" posts, and everyone be done with it.
However, it turns out that... a lot of you guys like to play it, and a lot of you guys have really good suggestions as to what you'd like me to do. Different offline modes, different online modes... ahem menu music and sounds? Duh?
Given all the suggestions I've been getting, the game as it is doesn't feel complete. It feels like... how do I describe it. Like a house, with 3 walls - yeah it's usable, but it's got a gaping hole of incompleteness in it... and the current state doesn't feel right to me.
However, the code is very... messy right now. Adding new modes would be a royal pain. Like I said I never expected it to go anywhere, so I didn't optimize it for adding new modes and such. Hell, even the Minigame took a while to code because I had to code a new class and everything, change a bunch of... oh you guys don't care about programming. Bottom line, adding new modes, and especially an online mode... that would be a huge pain in the ass.
If I rewrite a lot of the code I can add new modes both offline and online, I can do that sound pack thing people wanted where you have separate folders for the sounds you want, and generally all that will be easier. Not to mention, I can add menu sounds and music, and sounds for those pop-ups, and of course game music.
  So at the risk of losing your current data, which I can't promise I'll be able to prevent, would you guys be alright with an Oh Shit rewrite? For me personally, the completing of the game and a much better set-up would be worth it, but I know everyone has different opinions. So yeah, let me know what ya think.

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