Re: How to make load game and save game functions in bgt?

God dam it people. You can't just ask questions like that, if you'd spent more than 5 cminutes reading the bgt docs you'd know that there isn't just a standerd way of doing shit like that. You could ask for tips or for someone's code that they've already written, but if there was just *a* way of doing stuff like that we wouldn't even have programming languages.

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