Re: How should mainstream developers make interfaces accessible?
Nope I don't care about space if it makes my games work.
I wish text to speech went beyond home consoles to the portables. I was a total gameboy growing up and that part of me remains today. Phone games just don't quite feel like portable console games, and I feel like in that regard there is more want for individual preferences, because more than likely you will not have to share the console with someone who doesn't need a screen reader and finds it annoying so you have to turn it back on after someone else uses the console.
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