Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
I can confirm that the fire death bug is still present. If you die in a fire, you still receive points. Also, fire doesn't seem to sync for all players. I.E fire sometimes seems to be on one person's local client and not for everyone. Is this a bug or limit of the BGT network object. Speaking of the network object, I think there's another bug where players may disconnect, but the server still says they're there when they really aren't. I can't hit the player and the look commands tell me there's nothing there.
Finally, there's another bug. SOmetimes the ping for a player remains for a few seconds after they've bene killed. Is this another bug or server lag?
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