Re: Eurofly is driving me crazy!

First of all, I agree completely with posts 3 and 4. As a flight sim, it's not realistic at all. However, it's still a fun game to play IMO.

@5: If you're assigned to a runway, you want to turn until the beep is in front of you. If you travel far enough while turning, the beep may disappear. This means you are on the runway. At this point, you are facing down the runway you need to use to take off. You don't want to turn any more after that or you will be off track and will most likely crash.

Going by your example, if you are going north and hear your assigned runway to your east, turn east. After that, stay facing east until you're in the air and are ready to set your course toward your destination. The A1-A3 runways work the same way. The only difference is that you have to turn when you hear A or B, then just go straight and wait until you hear  your assigned runway. At that point, just perform the same steps listed above.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — General Game Discussion : nolan via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : Josh via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : nolan via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : Josh via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : Josh via Audiogames-reflector

Reply via email to