Re: Programming language for online games and Android
Hi there,
@5: yes, that's true, but you can do pretty nice job with obfuscating your code. ConfuserEx had been undefeated for a long time in this and although there are deobfuscators now, its modularity and flexibility is so high, that if you really want, you can make your unique obfuscator from it just by few lines of code and secure your apps. Especially in large applications, this can make decompiling comparable hard to debugging them.
Python has obfuscators too, although I don't know how well they work or not.
And both languages are able to call native libraries, so if there are some really critical features, you can try to hide them in a dll.
Of course nothing will stop a determined attacker, so your strongest weapon will be still the licence of game, which forbid reverseengineering. I just wanted to point out, that decompilability is not that hard issue as it might look like.
Best regards
Rastislav
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