Re: Adventureland XL: A living legend needs us!

@Targor, cool, I'm a huge fan of Otherland myself as well.

I confess having tried some early scott adams back when I was on my interactive fiction kick, my opinion was rather like Targor's, indeed as I've said before, I largely abandoned parser based If after getting stuck with too many "I don't know how to put" parser errors, or games whose solutions were so outlandish they just became annoying.

Still I was aware that Scott adams was still developing and would not be against trying one of his more modern games in hopes it doesn't run into the usual problems of open parser if, and certainly his stuff would need db pages as well.

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