enemies and items with the sonus GDE
Hi
How would I be able to go about creating enemies that walk towards the player and do certain amount of damage, and how would I make items that would be able to be picked up and used for example, ammunition, potions, and stuff like that, Thanks for any help given
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector