Re: enemies and items with the sonus GDE

Hi all, guys! Today I was completing the Farm Tutorial on the GDE page and was thinking of doing a sort of Bomber Man game in wich you are in a grid and when you locate an enemy you can put a mine in the cell but you have a limited time for doing this and the each enemy disapears after, say, 5 seconds. you have to reload your weapon from time to time. You have a certain number of enemies in the grid and your goal is to try to eliminate all of them. Would it be possible doing such a thing using gde? It would be just a small example of the charatteristics of GDE; do you have suggestions? Thanks for your help!

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