Re: An accessible browser roguelike, Swords by Sleepless Inc.
No current plans to update the Alexa game, because the codebase is quite different, but you never know.
Sleepless Inc. isn't really in the game development business anymore, so right now, this is just an experiment and doesn't make any money. As such, there's a limit to how much effort I can put into it. If anyone has suggestions on how it might be able to generate some income please let me know. For example, what would have to happen to make people willing to spend a few bucks for a new chapter? Are the levels a bit dull? Melee too boring or repetitive? Absent the game generating at least a trickle of revenue, I can only work on it a little at a time.
I'm open to letting others use the editor to make new content, so should anyone want to do so, let me know.
Thanks again everyone.
j.h.
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