Re: Announcing Expanding Known Space from Valiant Galaxy Associates

Not to beat a dead horse, but I want to post this to demonstrate exactly how many ships can be involved in a game.  One of our betas challenged me to beat the game on the first three difficulty modes on military victory.  I managed that, but now i'm trying to do the same on ridiculous mode.  my first outing ended in 25 minutes with the AI victorious.  This one lasted longer, but still didn't work out well for me.  There were upward of ten thousand ships produced in this game.  At the end, the AI was moving around 8,800 a turn.  Multiply your own experience with hazards and losses, and then think about sound spam with ships tied to individual sounds.


Game Statistics for Playthrough of VGA Expanding Known Space, Version (21).

The player lost! It'll be better next time?

The game lasted 1 hours 43 minutes 19 seconds  and ended on Thursday, August 1, 2019 at 11:44 AM.

The war between you (the solarian federation) and the enemy (the interstellar union) started in 2850 and ended in 2900 (202 turns, with the interstellar union victorious.
Game was in ridiculously not fair difficulty.
Military victory condition was assigned - the interstellar union met this condition
The enemy was in normal mode.
the solarian federation finished with 2 colonies (5%) with the most ever held  being 11. the interstellar union finished with 38 colonies (95%) with the most ever held being 38.
the solarian federation colonized 0 of 1 asteroid belts, 1 of 7 space stations, 1 of 3 ice planets, 0 of 7 volcanic planets, 0 of 4 ocean planets and 0 of 18 earth type planets.
the interstellar union colonized 1 of 1 asteroid belts, 6 of 7 space stations, 2 of 3 ice planets, 7 of 7 volcanic planets, 4 of 4 ocean planets and 18 of 18 earth type planets.
At the end, the solarian federation was making 3 credits for 0% of the total income, the interstellar union was making 1468 credits for 98% of the total income.
the solarian federation made a total of 8163 credits, the interstellar union made a total of 204652.
the solarian federation spent 5 on intelligence gathering, the interstellar union spent 1010.
the solarian federation purchased 389 interceptors, 263 destroyers, 44 frigates, 98 cruisers, 113 battle ships and 30 colony ships for a total of 937.
the interstellar union purchased 342 interceptors, 48 destroyers, 165 frigates, 110 cruisers, 8223 battle ships and 52 colony ships for a total of 8940.
the solarian federation lost 408 interceptors, 263 destroyers, 48 frigates, 101 cruisers, 181 battle ships and 16 colony ships for a total of 1017 (988 lost in combat, 29 lost to hazards).
the interstellar union lost 18 interceptors, 8 destroyers, 2 frigates, 5 cruisers, 102 battle ships and 5 colony ships for a total of 140 (117 lost in combat, 23 lost to hazards).
the solarian federation lost 9 ships to changing loyalties, the interstellar union lost 87.
you have won 2 military, 5 colonization, 0 economic, 3 capital control and 3 mission victories and you have lost 1 military, 0 colonization, 0 economic, 1 capital control and 1 missions for a total of 11 wins, 3 losses.

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