Re: Crazy Party: mini-games and card battle! (beta68)
Yes. In fact, status and stat cards are extremely common, and you are definitely not wasting time parying. Maybe slightly less but still very common is manipulation, and three out of four I have mentioned here are parryed with a level 0 card. Ancient time? Status. All the ground stuff decreasing your success? Stat. Mirrors? Manipulation if you use mirror throw. That's just three common things. There are many, many more. Preventive trussing allows you to quickly draw them, and once you do you can just continue using your deck normally. The wind card you are talking about is I believe increasing wind, however could be slightly different in the English version but you get the point. Now, for added damage, combine your flying deck with a ground type. You don't need a lot, just energetic mining to easily boost your attack, prospecting to draw that card easily, and possibly 1 or 2 ground attacks just to gain ground level easier even though you don't need a high level, and you are basing that deck mainly around flying. Either a few attacks, or ground simbol to raise the level an dig out to draw a ground card. That combo is very good, and your talent is also great, but with that also add the clear skyes environment and you have a deck that works really well in anything below about 700 HP or so. Of course, it does not work that well in a 30 HP battle but that's not it's purpose.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector