Re: Sequence Storm Rhythm Racing Game

@190
Don't bother yourself with the simultaneous scratches.  Just set fewer rhythm controls to on and no simultaneous notes to on and enjoy that mission and whatever else you can do from there.  It's much less stressful and more enjoyable as a game when that very frustrating (non-optional) challenge is removed from the equation, take it from me - I'm now stuck on two later missions but have managed to pass everything almost first time up to that point.

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I'm stuck on Try Before You Buy and Death Contract and any assistance with these missions would be greatly appreciated.

I know that Death contract will be tough and I understand the conditions for winning, but I can't seem to catch my rival at all, he always seems to be further ahead than he has any right to be.  As for Try Before You buy, the issue with the bots has come up as it has with other players.  I can't actually seem to steer to them and hit them.  Having your rig hit them via autopilot during boost would be good as then you just have to concentrate on boosting when you have the power, but being able to hear the other rigs would also possibly resolve this issue as well.

I found a bug in charting by the way as well.  Rushed Delivery on challenging has a barrier that you literally can't steer around because you have no boost to do so given it's right at the beginning of the mission.

Great to see this game getting near constant updates, can't wait to see what you have planned for further content/patches in the near future.

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