Re: Memory usage in Python?

Thats exactly what I was recommending, I just wanted him to search a bit for himself smile. I however would consider backing that operator up with some type checking, or at least exception checking (just following the etafftp pattern), cause otherwise the whole thing would crash down in flames if you throw something in there that doesn't have a name attribute, and since you put the self.name == other.name evaluation first, it will even crash when comparing to strings. I'd consider something like that in Python 3:

  def __eq__(self, other):
    if isinstance(other, str):
      return self.name == other
    elif isinstance(other, map):
      return self.name == other.name
    return NotImplemented

Best Regards.
Hijacker



-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector

Reply via email to