Re: TGHub, my first real game.
Nope, 6 is exactly on point here. Devs need to learn that the market for simple traditional games is gone, we have enough simplistic games flying around. If you start producing, demonstrate these games to a smaller group of people or only in the dev room as early alphas and continue from there.
You would think that other blind people who played the same boring games over and over again would have realised this by now, but apparently, this isn't the case at all.
Greetings Moritz.
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