Re: TGHub, my first real game.

Alright then, let all developpers in the community who only know how to do three things with code release those three things they know they can do and flood this forum with games consist of those three things. Let's see how good it goes.
And look at that, says a developper who's the most reliable dev ever. You know what? I never give a shit about your game even though I admittedly tried tombhunter. And you know why? Because you yourself never make sense. You got that right at your face and look what you did. You can't tell me to shut up in this topic unless at least someone more sensible and reasonable tells me to, because this is not a topic about your game, and as I said, I wouldn't even look at it if it a game masonian makes, unless someone kindly asks me to try or something, but then I'd try and get bored anyway because it's the same shit. Now I ask you, is that how a professional developper treat people, with so much respect and curticy? Thank you for letting me see that side of yours.
And, post 6 wasn't written in an intent to discourage ty from developing games. I just want to point out that we have far too many of those developpers wanting to test codes so they release guess the number/music/clipboard tools/casino games all over the place. Look at the list in the database, and look at whatever outside the database. Don't we have all of those already? What's the point of making more?
But if you, yeah you again, who's so brittle to even constructive critism, want to take it personally and make a big deal out of it then go ahead. No one's gonna stop you. But then it's you who trouble yourself, not me. And while I don't expect anyone to like what I say here and what I said in post 6, I never rudely tell anyone to shut up and fuck off just because they step on that brittle mind of yours. Go ahead and release more junk. People will love it.

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