Re: Lucia - OpenSource AudioGame engine written in Python
I don't think the 3dpackfile example works correctly...
If I start out facing east, 0 degrees, the sound should be on my left. Yet, when I run the example, the sound is to my right.
My implementation of the sound pool was designed with north, east, south, and west equaling 0, 90, 180, and 270 degrees respectively, so maybe that's the issue here?
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