Re: Minecraft for the blind?
OK thats very promising then. I nervous today because I got the player moving with the mouse and keys just like minecraft so now I have to start doing the sound which is a whole API in itself. First I will just put a couple of randomly place sound sources on a flat plain and then the player can move around hearing them correctly in stereo based on his position. It all uses howler which is a giant set of sound functions that work across all browsers. I got to start collecting sounds for granite, wood, leaves etc. I want each to have three sounds. aside from when they get chopped. One for when they are far away. then play 2 of the sounds when they are closer. then 3 sounds when they are just a brick away. oh and I guess a fourth sound for when you bump one.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector