Re: Minecraft for the blind?

OK thats very promising then. I nervous today because I got the player moving with the mouse and keys just like minecraft so now I have to start doing the sound which is a whole API in itself. First I will just put a couple of randomly place sound sources on a flat plain and then the player can move around hearing them correctly in stereo based on his position. It all uses howler which is a giant set of sound functions that work across all browsers. I got to start collecting sounds for granite, wood, leaves etc. I want each to have three sounds. aside from when they get chopped. One for when they are far away. then play 2 of the sounds when they are closer. then 3 sounds when they are just a brick away. each extra sounds adds a nuance that you can hear because you are closer. oh and I guess a fourth sound for when you bump one. To begin with I will try having the individual bricks call out to the player like birds on a playground. I want to mess with different ways to do that before I develop a second system where the tool points at a specific block to get a sound along with some audio way to show distance. perhaps it will make a single sound like when the object is being chopped but then have a diminishing echo that expresses distance. Perhaps a voice just whispers the number of bricks away it is. The point is to play around and see what works.

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