Re: Asteria: a new fantasy MUD
Okay I've given the game a try.
The system is really nice, though you have to be irritatingly exact with item names. Also, whilst the skills system is very flexible, the game is also hard to get into, particularly because quests your given in the early location require you to go to tougher areas.
Right now I just don't know where to go skills wise with my character so have logged off for a bit, since I keep getting killed due to not having any real skills, which is mildly frustrating when I'm just trying to wander around and do quests and the areas required to go and get skills are elsewhere.
The inventory system is complex, you need to actually physically hold stuff to use it and use weapons and armour, and the combat system looks really unique with you needing to physically advance on targets to engage and fight them.
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