Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Actually in the original Pokemon game, freezing was the most holy unreliable status condition ever. Nothing ever could inflict it 100%, and it has a chance to break free the same turn it's applied. Sleep usually let's you knock something out for at least 1 turn.
That seems to be the same here, so don't rely on that freeze saving you if it lands.
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