Re: myTrueSound feedback and some comments related to audiogaming
I don't want to invalidate your experience of audio gamers not being willing to pay for games, because I'm certain it's true to some extent. But here's another interpretation that may help a bit.
Audio Wizards is a great game, but it isn't really my thing. I'm more interested in exploration, strategy, and maybe sports. Sitting in a fixed location lobbing magical attacks, while a perfectly good game mechanic, isn't really my thing. I'm also not terribly interested in being led around a world either, so games like A Blind Legend quickly lose my interest.
But as a developer myself, I know that the kinds of mechanics I'm interested in are more difficult to get right. So I certainly understand the choices you've made in creating Audio Wizards.
I guess what I'm saying is, please don't give up on the market because of a single game.
I'd buy Audio Wizards: Tower Defense. Maybe while the wizard dude rambles on between rounds, you set up towers tuned to different elements. Maybe you could pop between them and toss out attacks. Touchscreen-accessible Tower Defense is something I'd pay for in a heartbeat, and definitely more than $5.
If you don't make it, I probably will. Can't get the idea out of my head now. Certainly won't be Audio Wizards-themed if I do it though, which would be a disappointment since I think the concepts fit well.
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